Vectorlight News

  • Chat App Converted to HTML and JQuery
    Sep 08, 2011

    Converted from Silverlight to HTML and Javascript/JQuery is the Vectorlight Chat App. Login using your Vectorlight password to chat using your username and avatar.

  • HTML5 iPhone,Android Big Guns Tower Defense
    Jul 02, 2011

    Big Guns has made the leap from Windows Phone 7 (XNA) to HTML5 so you can now play it on your iPhone, Android and other HTML5 compatible devices.

  • HTML5 Games - Word Poppers and Batty
    Jun 04, 2011

    As the take-up of HTML5 quickens (74% of users currently have a browser capable of HTML5 Canvas) we present two more games for both your browser and mobile.

  • Big Guns Tower Defense on Windows Phone 7
    May 06, 2011

    Coming soon to Windows Phone 7 is an XNA port of the popular Vectorlight tower defense game Super Tower Defense. Whilst retaining many of the graphical and gameplay features of the original Silverlight game.

  • Wakacube WP7 Update
    Apr 26, 2011

    Released to the Windows Phone 7 marketplace today is Version 1.1 of Wakacube the 3D physics game of skill. Included in the update are more levels (30 in total) and new mode Wakatime which generates random crate structures to keep players entertained long after the levels have been completed.

  • Home Page News

Silverlight 5 - Coming Early 2011

Announced today at the Silverlight Firestarter was Silverlight 5.  Coming a month after the PDC debacle where we were left wondering if Silverlight even had a future, there were high expectations for what Scott Gu and co. would be announcing, and, I'm glad to say they havn't disappointed.

You want vector printing?  You got it!

You want an accelerated 3D API?  You got it!

You want better text rendering and layout support?  You got it!

Silverlight Firestarter

There's a whole host more, so rather than go through it all, here is the main additions to Silverlight 5:

Video additions:

  • Hardware video decode: Silverlight 5 now supports GPU accelerated video decode, which significantly reduces CPU load for HD video.  Using Silverlight 5, even low powered Netbooks will be able to play back 1080p HD content
  • Trickplay: Silverlight 5 now enables variable speed playback of media content on the client with automatic audio pitch correction. This is great for training videos where you want to speed up the trainer while still understanding what he’s saying
  • Improved power awareness will prevent screensavers from kicking in while you’re watching movies while allowing the computer to sleep when video is not playing.
  • Remote-control support is now built-into Silverlight 5 - allowing users to control media playback with remote control devices.

Application additions:

  • Databinding and MVVM: Silverlight 5 delivers significant data-binding improvements that improve developer productivity and provide better Silverlight/WPF feature convergence.  Developers can now debug data-binding expressions, set breakpoints on bindings, and more easily determine errors.  Implicit DataTemplates now allow templates to be created across an application to support a particular type by default.  Ancestor RelativeSource bindings makes it easier for a DataTemplate to bind to a property on a container control. Binding in style setters allows bindings to be used within styles to reference other properties.  And a new DataContextChanged event is being introduced to make handling changes easier. Markup extensions are also now support and allow code to be run at XAML parse time for both properties and event handlers, enabling cutting-edge MVVM support.
  • WCF and RIA Services: Silverlight 5 now includes WS-Trust support.  WCF RIA Services improvements include complex type support, better MVVM support, and improved customization of code generation.  Silverlight 5’s networking stack also now supports low-latency network scenarios that enable more responsive application scenarios.
  • Text and Printing: Silverlight 5 delivers improved text clarity that enables crisper and cleaner text rendering, multi-column text flow and linked text containers, character and leading support, and full OpenType font support.  Silverlight 5 also includes a new Postscript Vector Printing API that provides programmatic control over what you print, and enables printing richer reports and documents.  Pivot functionality – which enables developers to build amazing information visualization experiences – will also be provided built-into the Silverlight 5 SDK.
  • Graphics: Silverlight 5 includes immediate mode graphics support that enables developers to take full advantage of the GPU (graphics processing unit) and enables accelerated 3-D graphics support.  This new support facilitates much richer data visualization scenarios (make sure to watch the keynote to see some really eye-popping ones).
  • Out of Browser: Silverlight 5 builds on the out-of-browser capabilities we introduced with Silverlight 5.  Out of browser applications can now create and manage child windows.  Trusted out of browser applications can now also use P/Invoke capabilities to call unmanaged libraries and Win32 APIs.  Enhanced group policy support enables enterprises to both lock down and open up security sandbox capabilities of Silverlight 5 applications.
  • Testing Tools: We are adding automated UI testing support for Silverlight applications with Visual Studio 2010.  This makes it easy to test Silverlight applications, and automate the functionality of them.
  • Performance: Silverlight 5 support faster application startup, and provides 64-bit browser support.  Silverlight 5 also integrates with the new Hardware Acceleration capabilities of IE9, and enables hardware acceleration in windowsless mode.

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