Vectorlight News

  • Chat App Converted to HTML and JQuery
    Sep 08, 2011

    Converted from Silverlight to HTML and Javascript/JQuery is the Vectorlight Chat App. Login using your Vectorlight password to chat using your username and avatar.

  • HTML5 iPhone,Android Big Guns Tower Defense
    Jul 02, 2011

    Big Guns has made the leap from Windows Phone 7 (XNA) to HTML5 so you can now play it on your iPhone, Android and other HTML5 compatible devices.

  • HTML5 Games - Word Poppers and Batty
    Jun 04, 2011

    As the take-up of HTML5 quickens (74% of users currently have a browser capable of HTML5 Canvas) we present two more games for both your browser and mobile.

  • Big Guns Tower Defense on Windows Phone 7
    May 06, 2011

    Coming soon to Windows Phone 7 is an XNA port of the popular Vectorlight tower defense game Super Tower Defense. Whilst retaining many of the graphical and gameplay features of the original Silverlight game.

  • Wakacube WP7 Update
    Apr 26, 2011

    Released to the Windows Phone 7 marketplace today is Version 1.1 of Wakacube the 3D physics game of skill. Included in the update are more levels (30 in total) and new mode Wakatime which generates random crate structures to keep players entertained long after the levels have been completed.

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EricJohannsen
EricJohannsen
Font of MenuItems very large Posted: May 03, 2010
 

I have more-or-less copied the example for a Menu from the website.  It works great... but: The font on the popup is MUCH larger than the rest of the application (even if I explicitly set the font size very small, e.g. 8 in this example).  I would estimate the popup's font size to be around 36.


Ideas?


<UserControl x:Class="MyProject.EditLabel"

    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"

    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"

    xmlns:d="http://schemas.microsoft.com/expression/blend/2008"

    xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"

    xmlns:liquidMenu="clr-namespace:Liquid;assembly=Liquid.Menu"

    mc:Ignorable="d"

    d:DesignHeight="24" d:DesignWidth="200" xmlns:sdk="http://schemas.microsoft.com/winfx/2006/xaml/presentation/sdk">

    

    <Grid x:Name="LayoutRoot" Background="{x:Null}">

        <StackPanel x:Name="labelStackPanel" Orientation="Horizontal">

            <TextBlock Height="24" HorizontalAlignment="Left" Name="labelText" VerticalAlignment="Top" Width="200" Text="(Value Goes Here)" />            

        </StackPanel>

        <liquidMenu:Menu x:Name="popupMenu" Canvas.Left="40" Canvas.Top="40" ItemSelected="MenuList_ItemSelected" Visibility="Collapsed" Height="Auto" FontSize="8">

            <liquidMenu:MenuItem ID="delete" Icon="" Text="Delete" Shortcut="Del" />

            <liquidMenu:MenuItem ID="exclusive" Icon="" Text="Exclusive" Shortcut="Ctrl+E" />

            <liquidMenu:MenuItem ID="properties" Icon="" Text="Properties" Shortcut="Ctrl+P" />

        </liquidMenu:Menu>

    </Grid>

</UserControl>

 
 
dan
dan
RE: Font of MenuItems very large Posted: May 15, 2010
 

Hi,


I assume it is inheriting this size from somewhere else in your app.  Have you tried applying the font size to the individual menu items:


<liquidMenu:MenuItem ID="delete" Icon="" Text="Delete" Shortcut="Del" FontSize="8" />


Thanks!