Vectorlight News

  • Chat App Converted to HTML and JQuery
    Sep 08, 2011

    Converted from Silverlight to HTML and Javascript/JQuery is the Vectorlight Chat App. Login using your Vectorlight password to chat using your username and avatar.

  • HTML5 iPhone,Android Big Guns Tower Defense
    Jul 02, 2011

    Big Guns has made the leap from Windows Phone 7 (XNA) to HTML5 so you can now play it on your iPhone, Android and other HTML5 compatible devices.

  • HTML5 Games - Word Poppers and Batty
    Jun 04, 2011

    As the take-up of HTML5 quickens (74% of users currently have a browser capable of HTML5 Canvas) we present two more games for both your browser and mobile.

  • Big Guns Tower Defense on Windows Phone 7
    May 06, 2011

    Coming soon to Windows Phone 7 is an XNA port of the popular Vectorlight tower defense game Super Tower Defense. Whilst retaining many of the graphical and gameplay features of the original Silverlight game.

  • Wakacube WP7 Update
    Apr 26, 2011

    Released to the Windows Phone 7 marketplace today is Version 1.1 of Wakacube the 3D physics game of skill. Included in the update are more levels (30 in total) and new mode Wakatime which generates random crate structures to keep players entertained long after the levels have been completed.

  • Home Page News
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Bugger
How do I use the source code Posted: Nov 29, 2011
 

Im experimenting with the liquid controls.


I want to make changes to some of the controls. For example the viewer.


Do I just add the viewer.cs file? Or can I exclude all the references to the dll files, and then add all the .cs files from the source? (I get a lot of errors if I do this)


Or do I need to change the source, build a new DLL from that and then add the new DLL ?


 
 
Bugger
Bugger
RE: How do I use the source code Posted: Nov 29, 2011
 

I want to remove the mouse behaviour of viewer.


So I add the viewer.cs file and comment out the mousebutton/mousemove event things, but It makes conflict with my dlls


I have no idea how to use these files, and there exists no documentation... I can only do trial and error...