Vectorlight News

  • Chat App Converted to HTML and JQuery
    Sep 08, 2011

    Converted from Silverlight to HTML and Javascript/JQuery is the Vectorlight Chat App. Login using your Vectorlight password to chat using your username and avatar.

  • HTML5 iPhone,Android Big Guns Tower Defense
    Jul 02, 2011

    Big Guns has made the leap from Windows Phone 7 (XNA) to HTML5 so you can now play it on your iPhone, Android and other HTML5 compatible devices.

  • HTML5 Games - Word Poppers and Batty
    Jun 04, 2011

    As the take-up of HTML5 quickens (74% of users currently have a browser capable of HTML5 Canvas) we present two more games for both your browser and mobile.

  • Big Guns Tower Defense on Windows Phone 7
    May 06, 2011

    Coming soon to Windows Phone 7 is an XNA port of the popular Vectorlight tower defense game Super Tower Defense. Whilst retaining many of the graphical and gameplay features of the original Silverlight game.

  • Wakacube WP7 Update
    Apr 26, 2011

    Released to the Windows Phone 7 marketplace today is Version 1.1 of Wakacube the 3D physics game of skill. Included in the update are more levels (30 in total) and new mode Wakatime which generates random crate structures to keep players entertained long after the levels have been completed.

  • Home Page News

Desktop Notification Window

This useful tutorial demonstrates how to use the NotificationWindow in order to show useful information to the user.  Note this functionality is only available to Silverlight applications running in Out of Browser (OOB) mode.


Desktop Notifications

<UserControl x:Class="SilverlightNotifications.MainPage"
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
    xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
    xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
    mc:Ignorable="d"
    d:DesignHeight="300" d:DesignWidth="400">

    <Grid x:Name="LayoutRoot" Background="White">
        <Button x:Name="notify" Width="100" Height="30" Content="Notify Me!" Click="notify_Click" />
    </Grid>
</UserControl>


using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;

namespace SilverlightNotifications
{
    public partial class MainPage : UserControl
    {
        public MainPage()
        {
            InitializeComponent();
        }

        private void notify_Click(object sender, RoutedEventArgs e)
        {
            NotificationWindow notify = new NotificationWindow();

            notify.Height = 74;
            notify.Width = 329;

            MyNotification note = new MyNotification();

            note.Set("My Message", "Hello desktop from Silverlight 4!");
            note.Width = notify.Width;
            note.Height = notify.Height;

            notify.Content = note;
            notify.Show(4000);
        }
    }
}


The above will, when the button is clicked, display a notification window in the bottom right area of the users desktop.  The content for the window can be anything, in this example we have used a custom User Control which contains two properties Header and Message.

<UserControl x:Class="SilverlightNotifications.MyNotification"
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
    xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
    xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
    mc:Ignorable="d"
    d:DesignHeight="300" d:DesignWidth="400">
    
    <Grid x:Name="LayoutRoot" Background="White">
        <Grid.RowDefinitions>
            <RowDefinition Height="20" />
            <RowDefinition />
        </Grid.RowDefinitions>
        <Border Grid.Row="0" Padding="8 2 8 2">
            <Border.Background>
                <LinearGradientBrush StartPoint="0.5,0" EndPoint="0.5,1">
                    <GradientStop Color="#B6B6C9" Offset="0.0" />
                    <GradientStop Color="#9393AD" Offset="1.0" />
                </LinearGradientBrush>
            </Border.Background>
            <TextBlock x:Name="header" FontWeight="Bold" />
        </Border>
        <Border Grid.Row="1" Padding="8">
            <Border.Background>
                <LinearGradientBrush StartPoint="0.5,0" EndPoint="0.5,1">
                    <GradientStop Color="#ECECF4" Offset="0.0" />
                    <GradientStop Color="#C3C2D6" Offset="1.0" />
                </LinearGradientBrush>
            </Border.Background>
            <TextBlock x:Name="message" />
        </Border>
    </Grid>
</UserControl>


using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;

namespace SilverlightNotifications
{
    public partial class MyNotification : UserControl
    {
        public MyNotification()
        {
            InitializeComponent();
        }

        public void Set(string head, string mess)
        {
            header.Text = head;
            message.Text = mess;
        }
    }
}


Here we have a simple User Control that is rendered when the notification is displayed.

Your Comments

No comments found.

 

Post your Comments

Rate this: 

1 Star 2 Star 3 Star 4 Star 5 Star
10 Ratings / 2.8 Average

Tweets

Silverlight Controls

  • Rich TextBox

    Create and edit rich content with this slick and expandable Rich TextBox...

  • TreeView

    This easy to use TreeView comes with drag and drop, sorting, searching and much more...

  • Context Menu

    You too can have cool popup context menus in your Silverlight applications...

  • Resizable Dialog

    Draggable and resizable popup dialogs are what serious Silverlight developers need...

  • Spell Checker

    Real-time spell checking in Silverlight? We did it first here...