Vectorlight News

  • Chat App Converted to HTML and JQuery
    Sep 08, 2011

    Converted from Silverlight to HTML and Javascript/JQuery is the Vectorlight Chat App. Login using your Vectorlight password to chat using your username and avatar.

  • HTML5 iPhone,Android Big Guns Tower Defense
    Jul 02, 2011

    Big Guns has made the leap from Windows Phone 7 (XNA) to HTML5 so you can now play it on your iPhone, Android and other HTML5 compatible devices.

  • HTML5 Games - Word Poppers and Batty
    Jun 04, 2011

    As the take-up of HTML5 quickens (74% of users currently have a browser capable of HTML5 Canvas) we present two more games for both your browser and mobile.

  • Big Guns Tower Defense on Windows Phone 7
    May 06, 2011

    Coming soon to Windows Phone 7 is an XNA port of the popular Vectorlight tower defense game Super Tower Defense. Whilst retaining many of the graphical and gameplay features of the original Silverlight game.

  • Wakacube WP7 Update
    Apr 26, 2011

    Released to the Windows Phone 7 marketplace today is Version 1.1 of Wakacube the 3D physics game of skill. Included in the update are more levels (30 in total) and new mode Wakatime which generates random crate structures to keep players entertained long after the levels have been completed.

  • Home Page News

Wakacube Game (Cubemania) Coming to Windows Phone 7

Available now for Windows Phone 7 is a port of the Vectorlight game Cubemania.  Wakacube has been developed specifically for the WP7 and features most of the levels from the original plus a few more.  I have moved away from Silverlight for this version and have instead used XNA, this was necessary due to performance issues with Silverlight on WP7 and, as we are now using true 3D, it also allows for a wider range of shapes.

You can get it for your Windows Phone 7 here:

http://social.zune.net/redirect?type=phoneApp&id=d8064d65-e462-e011-81d2-78e7d1fa76f8

Wakacube is completely free.  Here's a couple of screenshots of the game.

Wakacube Start Screen

Wakacube Level

Wakacube on the WP7


For those who haven't played Cubemania, the gameplay is simple: Each level has a different task, such as knocking crates off stacks and onto markers on the floor.  Different powered balls are available to throw and on some levels these may be collected in the form of powerups.


The original game employs a realistic 3D physics engine (a first for Silverlight) and due to the common use of C# and .NET this was ported over to the XNA WP7 version with no code changes.  The 3D rendering originally done in Silverlight using the MatrixProjection method had to be re-written for XNA due to unacceptable performance on WP7.

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