Vectorlight News

  • Chat App Converted to HTML and JQuery
    Sep 08, 2011

    Converted from Silverlight to HTML and Javascript/JQuery is the Vectorlight Chat App. Login using your Vectorlight password to chat using your username and avatar.

  • HTML5 iPhone,Android Big Guns Tower Defense
    Jul 02, 2011

    Big Guns has made the leap from Windows Phone 7 (XNA) to HTML5 so you can now play it on your iPhone, Android and other HTML5 compatible devices.

  • HTML5 Games - Word Poppers and Batty
    Jun 04, 2011

    As the take-up of HTML5 quickens (74% of users currently have a browser capable of HTML5 Canvas) we present two more games for both your browser and mobile.

  • Big Guns Tower Defense on Windows Phone 7
    May 06, 2011

    Coming soon to Windows Phone 7 is an XNA port of the popular Vectorlight tower defense game Super Tower Defense. Whilst retaining many of the graphical and gameplay features of the original Silverlight game.

  • Wakacube WP7 Update
    Apr 26, 2011

    Released to the Windows Phone 7 marketplace today is Version 1.1 of Wakacube the 3D physics game of skill. Included in the update are more levels (30 in total) and new mode Wakatime which generates random crate structures to keep players entertained long after the levels have been completed.

  • Home Page News

Silverlight Viewer

The Viewer control provides a method for the user to not only scroll some piece of content using a pair scroll bars but also drag the content around with the mouse and also to zoom in and out of the content.

This Silverlight only Viewer Control is easy to implement on your Silverlight driven website and is also customizable to provide a visual feel suitable for any site design.

To use the Viewer control you will need to add a reference to Liquid.dll in your project.


How to Use the Viewer Control

To use the Viewer on your Silverlight page:

<UserControl x:Class="Viewer.Page"
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
    xmlns:extended="clr-namespace:System.Windows.Controls;assembly=System.Windows.Controls"
    xmlns:liquid="clr-namespace:Liquid;assembly=Liquid"
    xmlns:liquidRichText="clr-namespace:Liquid;assembly=Liquid.RichText"
    Width="800" Height="600">
    <Grid>
        <Grid.ColumnDefinitions>
            <ColumnDefinition />
            <ColumnDefinition Width="4" />
            <ColumnDefinition />
        </Grid.ColumnDefinitions>
        <liquid:Viewer Grid.Column="0" Minimum="0.4" Maximum="5">
            <liquidRichText:RichTextBlock Width="600" RichTextURL="assets/RichText.xml" />
        </liquid:Viewer>
        <extended:GridSplitter x:Name="grsplSplitter" Grid.Column="1" VerticalAlignment="Stretch" HorizontalAlignment="Center" Width="4" Margin="0 2 0 2" Background="#00ffffff" />
        <liquid:Viewer Grid.Column="2">
            <Image Source="assets/reef.jpg" />
        </liquid:Viewer>
    </Grid>
</UserControl>


In this example we have two Viewer controls, the left control contains a Rich TextBlock and the right an image.  The Viewer control has the ability to zoom in and out of the content, this is achieved using the Slider control which appears at the bottom of the Viewer.

The level of zooming can be controlled by setting the Minimum and Maximum properties.  You can also control the current zoom level programatically by setting the Zoom property.

using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;

namespace Viewer
{
    public partial class Page : UserControl
    {
        public Page()
        {
            InitializeComponent();
        }
    }
}


To pan around the content the mouse is clicked and dragged around, the speed of this can be changed using the DragSpeed property.

Example Silverlight Viewer Control:

Silverlight Viewer Control

Latest Forum Posts

Here are latest posts from around the forums, if you have a question about any of the Liquid controls you can get your answers in the Forum.

No icons appear for the items in the viewer if you using a silverlight 5 client... someone a solution for this problem?

http://img856.imageshack.us/img856/9233/20120126103715.jpg

normal you have to see:

http://www.vectorlight.net/documents/images/itemViewer.gif

apetrut posted on Scroller for Chart controls

Hi all.

I have tested the Scroller control with a Chart control and I want to ask you if there is any way in which I can block the movement of Y axis when I scroll horizontally and also if I can block the X axis when I scroll vertically.


Thanks.

Jab_Derm posted on Viewer Mods & Bug Fix

You don't include his code into your project.

After you have changed his code in it's own project and recompiled it to build a new library include the new library in your code and you will see your changes.


Jim

darkprojekt posted on Sand Effect Control

Hi


I also considered to use this control as a TimeSpan Control.


As a idea to reach this without changeing to much ...

- add a TimeSpan-Property called duration

- add methods for start, stop and pause

- calculate how much pixels you need to move down to fill the duration

- repeate a pixel move down-animation as long as needed to stretch the time (because the are probably not enough pixels there)


With this, the control has still smoth and nice animation every frame, just the sand container doesnt goes empty so fast.


Would be really nice to see, if you think about this. I'm sure, a lot of developers would see this control working as a TimeSpan indicator.


Have a good time

Michael

xarzu posted on Liquid.Messagebox

Please have a look at this first time compile message and advise:


http://i67.photobucket.com/albums/h292/Athono/whatamImissing.jpg

How to bind the dropdown control from code behind? I didn't find any property like ItemsSource, DisplayMemberPath, SelectedValuePath etc. like MS others provide.

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