Vectorlight News

  • Chat App Converted to HTML and JQuery
    Sep 08, 2011

    Converted from Silverlight to HTML and Javascript/JQuery is the Vectorlight Chat App. Login using your Vectorlight password to chat using your username and avatar.

  • HTML5 iPhone,Android Big Guns Tower Defense
    Jul 02, 2011

    Big Guns has made the leap from Windows Phone 7 (XNA) to HTML5 so you can now play it on your iPhone, Android and other HTML5 compatible devices.

  • HTML5 Games - Word Poppers and Batty
    Jun 04, 2011

    As the take-up of HTML5 quickens (74% of users currently have a browser capable of HTML5 Canvas) we present two more games for both your browser and mobile.

  • Big Guns Tower Defense on Windows Phone 7
    May 06, 2011

    Coming soon to Windows Phone 7 is an XNA port of the popular Vectorlight tower defense game Super Tower Defense. Whilst retaining many of the graphical and gameplay features of the original Silverlight game.

  • Wakacube WP7 Update
    Apr 26, 2011

    Released to the Windows Phone 7 marketplace today is Version 1.1 of Wakacube the 3D physics game of skill. Included in the update are more levels (30 in total) and new mode Wakatime which generates random crate structures to keep players entertained long after the levels have been completed.

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tclemons
tclemons
FileUpload Posted: Apr 19, 2010
 

upoading files works great till yoou upload a file larger than 32kb.


what shouldni look for to fix this issue


Thank You


Troy

 
 
tclemons
tclemons
RE: FileUpload Posted: Apr 19, 2010
 

got it figured out, had to set the packet size


_uploader.packetsize = "<your KB size allowed>"

 
 
onetae
onetae
RE: FileUpload Posted: Jun 30, 2010
 

What is the size limit on what you can upload?

Has it got to do with the web settings size on uploading?


 
 
dan
dan
RE: FileUpload Posted: Jul 10, 2010
 

Hi,


There is no limit to the size that can be uploaded and the upload size of this component has nothing to do with the web.config settings.  When uploading a file it is broken up into small chuncks usually around 30k in size and sent to the server.  There is a bug in version 5.3.2 and below that can cause a memory leak, this is being fixed and will be implemneted in the next version.


Thanks!

 
 
hami
hami
RE: FileUpload Posted: Sep 05, 2010
 

hello!!!!!!!!!

 i really want to ask that the second code you write for image uploading.... where it comes plz mention and my second question is that  when i write the first part of the code then it gives me  error i-e


System.Windows.Controls.ProgressBar' does not contain a definition for 'Text' and no extension method 'Text' accepting a first argument of type 'System.Windows.Controls.ProgressBar' could be found (are you missing a using directive or an assembly reference?)

 in the same way fro 'complete' ..


I have add the reference of system.windows.control


Now What can i do .. ireally need image uploading in my project plz help me out plz

 
 
dan
dan
RE: FileUpload Posted: Sep 16, 2010
 

Hi,


The progress bar control used is actually the Liquid Progress Bar which is included in the Liquid.dll.  Please see the progress bar page for details on its usage.


Thanks!

 
 

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